We may explore a WebGL/HTML5 version which will require no plugin in the distant future. Web Unity Player (This version has officially been phased out due to Unity dropping support for their web player.iOS (Working but Devs only due to limited testing seats) - Complete.PC/Mac - Steam (Early Access) - Complete.Classes including Paladin, Necromancer, DragonSlayer and Ninja will be released to Kickstarter Backers who pledged at that tier as they become available. - In development (being released as completed) Kickstarter Rewards will start rolling out including Guardian, Shadow Wolf Transformation, and class variants.Kickstarter Badges & Tiers will be awarded! - In development (being released as completed).Release Guardian Packages for pre-purchase (Content delivered as it is built) - Complete.Continued Game Functionality (Item Fusion, Daily Dungeon, etc) - In development.Continued Combat Mechanic Polish - In Progress.Character Customization (Barber Shop) - pushed back to Open Beta.Expand Content! Areas, Enemies, Quests & Items.At this point there should be no more character resets (we hope). When the game is more or less stable and our focus switches to content creation, fixes and advanced features, we will declare the game in Beta testing. Some Kickstarter rewards delivered to backers for early testing as we create them.Kickstarter Early Access begins! - Live!.Early Access in Closed Beta, target date to be determined STEAM - Early Access target date: - Complete.Introduce Crafting mechanic to game - Complete.Combat Animation Redo (104 bpm) - Complete!.Shadow Wolf transformation (Travel Form) - Complete!.Character Customization (Barber Shop) - pushed back to Closed or Open Beta.Essential Quest / XP / Gold balancing - Complete. Interface 3.0 - 3rd design revision in progress - Complete.New "smooth" Melee Weapon Swings - Complete.Player Voted Emotes - Animated, next: Add to game.Steam Version PC/MAC and Keys - Complete.
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